INSUBCONTINENT EXCLUSIVE:
You know that feeling when you look at your bank statements and try to figure out what on earth is going on? Or when you do your taxes? It
Mathematics Anxiety (MA) is defined in research literature as feelings of concern, tension or nervousness experienced in combination with
math in ordinary life and in academic situations.And it is, in fact, a widespread worldwide problem that can cause damaging effects
If your population is too scared to add up and subtract, your economy will suffer
Some 17 million adults in the U.K
(49% of the working-age) have a numeracy level expected from primary school children
economy a year, according to one study
probably also have more tech workers
So this anxiety prevents students from entering STEM fields when in fact they would be perfectly able to perform well in these fields.The
problem is down to the amygdala, the same part of the brain that responds to fearful situations
origins of Math Anxiety are rooted in the prevalence of accumulated negative math learning experiences by around six years old
a new approach to learning, which has achieved significant early success
had been selected as an ed tech innovator for the EDUCATE programme led by the UCL Institute of Education, considered by many to be the
research accelerator into ed tech
other big names.Furthermore, next year, Dor Abrahamson, professor of cognition and development at the UC Berkeley School of Education, plans
to create a game for the app.The bootstrapped startup, founded by Natalia Pereldik (after she left investment banking) together with friend
Alexandra Kazilo, has now seen its app downloaded more than 35,000 times in over 50 countries in four weeks after the launch.So what does it
do?The app itself is a collection of 11 games located across the landscapes of Japan, Egypt and Greenland
Children tap, cut, slide, grab and move animated on-screen objects to propel the story forward, such as by feeding a monkey with the correct
amount of juicy berries gathered from various branches or learning logic by catching the right type of fish with a net and filling a fish
Parents can use it with their kids as well
The global mobile learning market was valued at $10.93 billion in 2016 and is projected to reach $179.21 billion by 2025.